The latest Day of the Devs online presentation unveiled a number of fascinating future games, but one in particular has seized attention: UN:Me. Developed by Historia and Shueisha Games, this solo adventure appears to fuse together the dread-filled setting of a Silent Hill game with the paranoid deduction heart of Among Us.
"It's a distinctive game where a young woman containing multiple human souls within her needs to flee from a maze of the mind," explains producer Yasukazu Kawai.
In UN:Me, players take control of an unnamed female protagonist seeming to be of high school age. Inside her exist four distinct personas, each with their own fears and drives. These entities can seize control spontaneously, unleashing their deep-seated terrors upon her suddenly.
Judging by showcased footage, much of the narrative unfolds within a eerie hospital, while additional clips show the main character exploring a desolate chapel.
"What makes you fearful of? What causes you uneasy?" poses game director Shun Sasaki. "High places. Small rooms. People in power. Elements that seem trivial to others can activate a deep instinct within us. This game explores that concept — anxieties that are unique to each person."
The central gameplay loop involves managing whichever soul emerges at any given moment. However, these identities will switch involuntarily during gameplay. While exploring, every persona's anxieties become exaggerated and attack the girl in succession. As the persona changes, so does the particular terror the player encounters.
Initially, UN:Me displays noticeable visual similarities with the Silent Hill series. The setting is filled with nurses all sporting the same face, with disturbingly broad smiles. Figures in the waiting room have large flowers growing from their necks should be. Flowers are an ever-present element, contrasting natural beauty with supernatural dread.
Yet, UN:Me introduces a singular twist. Players must determine which of the four souls inhabiting the protagonist is the "real" one. "All four souls asserts that the physical form belongs to them," notes a creator. "During the game, you need to figure out who is authentic."
After a player have deduced a soul is an impostor, they must eliminate it. However, because each soul can lie or obfuscate the truth, it is incredibly simple to choose incorrectly.
"Perhaps you've already destroyed the real [soul] by your own actions," the narration suggests. "The last one standing might be a fraud. In any case, your choices are irreversible."
UN:Me does not yet have a confirmed launch window, but it is available to wishlist on platforms.
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Maria Russell
Maria Russell
Maria Russell
Maria Russell